#include #include #include #include #include #include #include #include int makeSocket() { int sockfd; if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { perror("socket failed"); exit(EXIT_FAILURE); } return sockfd; } void bindSocketPort(int server_fd, int port) { struct sockaddr_in localAddr; localAddr.sin_family = AF_INET; localAddr.sin_addr.s_addr = INADDR_ANY; localAddr.sin_port = htons(port); if (bind(server_fd, (struct sockaddr *)&localAddr, sizeof(localAddr)) < 0) { perror("bind failed"); exit(EXIT_FAILURE); } printf("FD %d bound to port %d\n", server_fd, port); } void startListening(int server_fd) { if (listen(server_fd, 3) < 0) { perror("listen"); exit(EXIT_FAILURE); } printf("FD %d listening to new connections\n", server_fd); } int acceptConnection(int server_fd) { int client_fd; struct sockaddr_in remoteAddr; size_t addrlen = sizeof(remoteAddr); if ((client_fd = accept(server_fd, (struct sockaddr *)&remoteAddr, (socklen_t *)&addrlen)) < 0) { perror("accept"); exit(EXIT_FAILURE); } printf("Connection from host %s, port %d, FD %d\n", inet_ntoa(remoteAddr.sin_addr), ntohs(remoteAddr.sin_port), client_fd); return client_fd; } int main(int argc, char const *argv[]) { if (argc != 2) { printf("Usage: %s portNumber \n", argv[0]); exit(EXIT_FAILURE); } int port = atoi(argv[1]); printf("Start socket port %d\n", port); int server_fd = makeSocket(); bindSocketPort(server_fd, port); startListening(server_fd); int client_fd = acceptConnection(server_fd); while (true) { uint32_t word; ssize_t bytes = read(client_fd, &word, 4); if (bytes != 4) { perror("Receive failed"); exit(EXIT_FAILURE); } printf("[RICEVUTO]\t0x%x", word); } return 0; }